TigTag
Devlog
- February 07, 2025 by QuadroFur#Hour 48, #Final Hour, #Development Update, #Pre-LaunchHello all! It's hour 48 and the end of the Challenge! I am very happy with what I have done in such a short space of time, starting the project at 11am on Wednesday and getting this much done, includi... Continue reading

- February 06, 2025 by QuadroFur#Hour 32, #Development Update, #Pre-LaunchHello all! Today has been an incredably busy day, with both the game and other tasks taking up time, on top of University, so there isn't much progress, at least tangiable. I have spent the past few h... Continue reading
- February 06, 2025 by QuadroFur#Hour 25, #Development Update, #Pre-LaunchHello all! It's hour 25, and after a busy morning I will be getting back to it! I have been collecting feedback for most of the morning, but no real progress to the game has been made. The plan is to... Continue reading
- February 05, 2025 by QuadroFur#Hour 8, #Hour 9, #Hour 10, #Development Update, #Pre-LaunchApologies for the lack of updates, focused a little too hard! Since the last update, I have added the jump boost power-up, added split-screen multiplayer (mostly, kinda) and added power up spawning. A... Continue reading
- February 05, 2025 by QuadroFur#Hour 4, #Development Update, #Pre-LaunchSadly no further updates, was caught up in something. Hopefully more soon! ~Cassius... Continue reading

